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main
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211
app.py
211
app.py
@@ -1,14 +1,25 @@
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import asyncio
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import asyncio
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import json
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import json
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import random
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import re
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import string
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import uuid
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import uuid
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from collections import deque
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from collections.abc import Iterator
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from collections.abc import Iterator
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from datetime import datetime, timedelta
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from datetime import datetime, timedelta, timezone
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from enum import Enum
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from enum import Enum
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from itertools import product
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from itertools import product
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from pathlib import Path
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from pathlib import Path
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from typing import Any
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from typing import Any
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from libs.slow import JSONAPI, App, HTTPResponse, JSONResponse, Request, render
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from libs.slow import (
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JSONAPI,
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App,
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Request,
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redirect,
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render,
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)
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from libs.slow.responses import HTTPResponse, JSONResponse
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class Coord:
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class Coord:
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@@ -27,7 +38,7 @@ class Coord:
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return Coord(self.x, self.y)
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return Coord(self.x, self.y)
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def __str__(self):
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def __str__(self):
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return coord_to_pos_safe(self)
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return str(coord_to_pos(self))
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def __eq__(self, other):
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def __eq__(self, other):
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if isinstance(other, Coord):
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if isinstance(other, Coord):
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@@ -159,17 +170,20 @@ class Room:
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turn: Color
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turn: Color
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players: list[str]
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players: list[str]
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last_move: datetime
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last_move: datetime
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game_start: datetime | None
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state: State
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state: State
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def __init__(self):
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def __init__(self):
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self.turn = Color.WHITE
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self.turn = Color.WHITE
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self.board = Board()
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self.board = Board()
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self.players = []
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self.players = []
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self.last_move = datetime.now()
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self.last_move = datetime.now(timezone.utc)
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self.game_start = None
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self.state = State.NOT_FINISHED
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self.state = State.NOT_FINISHED
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def start(self):
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def start(self):
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self.last_move = datetime.now()
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self.last_move = datetime.now(timezone.utc)
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self.game_start = datetime.now(timezone.utc)
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def add_player(self) -> None | tuple[str, Color]:
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def add_player(self) -> None | tuple[str, Color]:
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np: int = len(self.players)
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np: int = len(self.players)
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@@ -189,20 +203,109 @@ class Room:
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rooms: dict[str, Room] = {}
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rooms: dict[str, Room] = {}
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favicon = Path("favicon.ico").read_bytes()
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favicon_update = Path("favicon_update.ico").read_bytes()
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@app.GET("/favicon.ico")
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async def favicon_s(request):
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return HTTPResponse(request, favicon, content_type="image/x-icon")
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@app.GET("/favicon_update.ico")
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async def favicon_update_s(request):
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return HTTPResponse(request, favicon_update, content_type="image/x-icon")
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letters = string.ascii_lowercase + string.digits
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def room_key():
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key: str = "".join(random.choices(letters, k=4))
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while key in rooms.keys():
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key: str = "".join(random.choices(letters, k=4))
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return key
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@app.POST("/create_room")
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async def new_room(request):
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if len(rooms) == len(letters) ** 4:
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return HTTPResponse("Out of service", status=501)
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key = room_key()
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rooms[key] = Room()
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return JSONResponse(
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request,
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{
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"id": key,
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},
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)
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quick_queue: deque[str]
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quick_map: dict[str, Room]
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lock = asyncio.Lock()
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@app.POST("/quick")
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async def quick_match(request: Request):
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global quick_queue, quick_map
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data = parse(request.body)
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async with lock:
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if (
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data
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and len(data) == 1
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and "queue_id" in data
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and data["queue_id"] in quick_queue
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):
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first = None
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second = None
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position: int = 0
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# UPDATE LOGIC
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while position < len(quick_queue):
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if quick_queue[position] not in quick_map:
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if not first:
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first = quick_queue[position]
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else:
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second = quick_queue[position]
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break
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position += 1
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if first and second:
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room = Room()
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k = room_key()
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rooms[k] = room
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quick_map[first] = room
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quick_map[second] = room
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qid = data["queue_id"]
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if qid in quick_map:
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return JSONResponse({"room_id": quick_map[qid]})
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else:
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return JSONResponse({}) # Client handles empty as continue to wait
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else:
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qid = str(uuid.uuid4())
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quick_queue.append(qid)
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return JSONResponse({"queue_id": qid})
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@app.GET("/")
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@app.GET("/")
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async def home(request):
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async def home(request):
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return render(request, "index.html")
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return render("home.html")
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@app.GET("/<id>")
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@app.GET("/<id>")
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async def home_with_id(request, id):
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async def game(request, id):
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return render(request, "index.html")
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if not re.match(r"[a-z0-9]{4}", id):
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return redirect("/")
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if id not in rooms:
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return redirect("/")
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return render("game.html")
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@app.POST("/join/<room_id>")
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@app.POST("/join/<room_id>")
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async def join(request, room_id):
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async def join(request, room_id):
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if room_id not in rooms:
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if room_id not in rooms:
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rooms[room_id] = Room()
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return JSONResponse({"code": "NOGO", "error": "Room not found."}, 404)
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room: Room = rooms[room_id]
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room: Room = rooms[room_id]
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player = room.add_player()
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player = room.add_player()
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if player:
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if player:
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@@ -215,12 +318,26 @@ async def join(request, room_id):
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"turn": room.turn.value,
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"turn": room.turn.value,
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"board": room.board.serialize(),
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"board": room.board.serialize(),
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"ready": len(room.players) == 2,
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"ready": len(room.players) == 2,
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"state": room.state.value,
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"start_time": (
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room.game_start or datetime.now(timezone.utc)
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|
).isoformat(),
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},
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},
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)
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)
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else:
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else:
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return JSONResponse(
|
return JSONResponse(
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request,
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request,
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{"code": "FULL", "error": "Room Full", "board": room.board.serialize()},
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{
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"code": "FULL",
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"error": "Room Full",
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"board": room.board.serialize(),
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"ready": len(room.players) == 2,
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"turn": room.turn.value,
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"state": room.state.value,
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"start_time": (
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room.game_start or datetime.now(timezone.utc)
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|
).isoformat(),
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},
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)
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)
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@@ -243,15 +360,15 @@ def get_piece_moves(piece_kind, board: Board, is_white, src: str) -> list[Coord]
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if (
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if (
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board.index_xy(x + 1, y + dir)
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board.index_xy(x + 1, y + dir)
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not in [Piece.EMPTY, Piece.NONE, Piece.BLACK_KING, Piece.WHITE_KING]
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not in [Piece.EMPTY, Piece.NONE, Piece.BLACK_KING, Piece.WHITE_KING]
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and board.index_xy(x + 1, y + dir).value.upper() != is_white
|
and board.index_xy(x + 1, y + dir).value.isupper() != is_white
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):
|
):
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valids.append(Coord(x=x + 1, y=y + 1))
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valids.append(Coord(x=x + 1, y=y + dir))
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if (
|
if (
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board.index_xy(x - 1, y + dir)
|
board.index_xy(x - 1, y + dir)
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not in [Piece.EMPTY, Piece.NONE, Piece.BLACK_KING, Piece.WHITE_KING]
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not in [Piece.EMPTY, Piece.NONE, Piece.BLACK_KING, Piece.WHITE_KING]
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and board.index_xy(x - 1, y + dir).value.upper() != is_white
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and board.index_xy(x - 1, y + dir).value.isupper() != is_white
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):
|
):
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valids.append(Coord(x=x - 1, y=y + 1))
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valids.append(Coord(x=x - 1, y=y + dir))
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elif piece_kind == "b":
|
elif piece_kind == "b":
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x, y = pos_to_coord(src)
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x, y = pos_to_coord(src)
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comb = product([1, -1], repeat=2)
|
comb = product([1, -1], repeat=2)
|
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@@ -309,19 +426,24 @@ def get_piece_moves(piece_kind, board: Board, is_white, src: str) -> list[Coord]
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if dir[0] ** 2 + dir[1] ** 2 == 0:
|
if dir[0] ** 2 + dir[1] ** 2 == 0:
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continue # x=0 y=0 cannot move => invalid
|
continue # x=0 y=0 cannot move => invalid
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target: Coord = Coord(x=x + dir[0], y=y + dir[1])
|
target: Coord = Coord(x=x + dir[0], y=y + dir[1])
|
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if (
|
if (p := board.index_coord(target)) != Piece.NONE and (
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p := board.index_coord(target)
|
p.value.isupper() != is_white or p.value == "E"
|
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) != Piece.NONE and p.value.isupper() != is_white:
|
):
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valids.append(target.copy())
|
valids.append(target.copy())
|
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elif piece_kind == "r":
|
elif piece_kind == "r":
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x, y = pos_to_coord(src)
|
x, y = pos_to_coord(src)
|
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moves = [(2, 1), (2, -1), (-2, 1), (-2, -1), (1, 2), (-1, 2), (1, -2), (-1, -2)]
|
moves = [(2, 1), (2, -1), (-2, 1), (-2, -1), (1, 2), (-1, 2), (1, -2), (-1, -2)]
|
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for m in moves:
|
for m in moves:
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target: Coord = Coord(x=x + m[0], y=y + m[1])
|
target: Coord = Coord(x=x + m[0], y=y + m[1])
|
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if (
|
if (p := board.index_coord(target)) != Piece.NONE and (
|
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p := board.index_coord(target)
|
p.value.isupper() != is_white or p.value == "E"
|
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) != Piece.NONE and p.value.isupper() != is_white:
|
):
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valids.append(target.copy())
|
valids.append(target.copy())
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|
v_temp = [a for a in valids]
|
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|
valids.clear()
|
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|
for a in v_temp:
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|
if board.index_coord(a).value.lower != "k":
|
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|
valids.append(a)
|
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return valids
|
return valids
|
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|
|
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|
|
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@@ -349,7 +471,7 @@ def generate_valid_moves(
|
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king_safe = True
|
king_safe = True
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for i in range(8):
|
for i in range(8):
|
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for j in range(8):
|
for j in range(8):
|
||||||
p = board.grid[i][j]
|
p = board.grid[j][i]
|
||||||
if p != Piece.EMPTY and p.value.isupper() != is_white:
|
if p != Piece.EMPTY and p.value.isupper() != is_white:
|
||||||
# Enemy
|
# Enemy
|
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enemy_moves = get_piece_moves(
|
enemy_moves = get_piece_moves(
|
||||||
@@ -357,8 +479,16 @@ def generate_valid_moves(
|
|||||||
)
|
)
|
||||||
if king not in enemy_moves:
|
if king not in enemy_moves:
|
||||||
continue
|
continue
|
||||||
|
ni = i
|
||||||
|
nj = j
|
||||||
|
if j == sx and i == sy:
|
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|
ni = m.y
|
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|
nj = m.x
|
||||||
new_enemy_moves = get_piece_moves(
|
new_enemy_moves = get_piece_moves(
|
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p.value.lower(), fake_board, not is_white, xy_to_pos_safe(j, i)
|
p.value.lower(),
|
||||||
|
fake_board,
|
||||||
|
not is_white,
|
||||||
|
xy_to_pos_safe(nj, ni),
|
||||||
)
|
)
|
||||||
if king in new_enemy_moves:
|
if king in new_enemy_moves:
|
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king_safe = False
|
king_safe = False
|
||||||
@@ -389,6 +519,8 @@ async def move(request: Request, room_id):
|
|||||||
room = rooms[room_id]
|
room = rooms[room_id]
|
||||||
if len(room.players) != 2:
|
if len(room.players) != 2:
|
||||||
return 400, {"code": "PRES", "error": "Game has not been started"}
|
return 400, {"code": "PRES", "error": "Game has not been started"}
|
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|
if room.state != State.NOT_FINISHED:
|
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|
return 400, {"code": "FINI", "error": "Game has not finished."}
|
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board = room.board
|
board = room.board
|
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uid = req["uid"]
|
uid = req["uid"]
|
||||||
src = req["from"].lower()
|
src = req["from"].lower()
|
||||||
@@ -423,14 +555,30 @@ async def move(request: Request, room_id):
|
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board.grid[c.y][c.x] = srcp
|
board.grid[c.y][c.x] = srcp
|
||||||
sx, sy = pos_to_coord(src)
|
sx, sy = pos_to_coord(src)
|
||||||
board.grid[sy][sx] = Piece.EMPTY
|
board.grid[sy][sx] = Piece.EMPTY
|
||||||
if c.y == 0 or c.y == 7 and srcp in [Piece.BLACK_PAWN, Piece.WHITE_PAWN]:
|
if (c.y == 0 or c.y == 7) and piece_kind == "p":
|
||||||
board.grid[c.y][c.x] = Piece.WHITE_QUEEN if is_white else Piece.BLACK_QUEEN
|
board.grid[c.y][c.x] = Piece.WHITE_QUEEN if is_white else Piece.BLACK_QUEEN
|
||||||
room.turn = Color.BLACK if color == Color.WHITE else Color.WHITE
|
room.turn = Color.BLACK if color == Color.WHITE else Color.WHITE
|
||||||
room.last_move = datetime.now()
|
room.last_move = datetime.now(timezone.utc)
|
||||||
|
opp_checkmate = True
|
||||||
|
for i in range(8):
|
||||||
|
for j in range(8):
|
||||||
|
P = board.index_xy(i, j)
|
||||||
|
if P != "E" and P.value.isupper() != is_white:
|
||||||
|
moves = generate_valid_moves(
|
||||||
|
P.value.lower(), board, not is_white, xy_to_pos_safe(i, j)
|
||||||
|
)
|
||||||
|
if len(moves) > 0:
|
||||||
|
opp_checkmate = False
|
||||||
|
break
|
||||||
|
if not opp_checkmate:
|
||||||
|
break
|
||||||
|
if opp_checkmate:
|
||||||
|
room.state = State.BLACK_WIN if is_white else State.WHITE_WIN
|
||||||
return {
|
return {
|
||||||
"code": "MOVD",
|
"code": "MOVD",
|
||||||
"color": color.value,
|
"color": color.value,
|
||||||
"turn": room.turn.value,
|
"turn": room.turn.value,
|
||||||
|
"state": room.state.value,
|
||||||
"board": board.serialize(),
|
"board": board.serialize(),
|
||||||
}
|
}
|
||||||
else:
|
else:
|
||||||
@@ -442,8 +590,14 @@ async def move(request: Request, room_id):
|
|||||||
async def poll(request, room_id):
|
async def poll(request, room_id):
|
||||||
for key in rooms:
|
for key in rooms:
|
||||||
room = rooms[key]
|
room = rooms[key]
|
||||||
if (datetime.now() - room.last_move) >= timedelta(hours=24):
|
if (datetime.now(timezone.utc) - room.last_move) >= timedelta(hours=24):
|
||||||
del rooms[key]
|
del rooms[key]
|
||||||
|
if (
|
||||||
|
room.game_start
|
||||||
|
and (datetime.now(timezone.utc) - room.game_start) >= timedelta(minutes=30)
|
||||||
|
and room.state == State.NOT_FINISHED
|
||||||
|
):
|
||||||
|
room.state = State.TIE
|
||||||
if room_id not in rooms:
|
if room_id not in rooms:
|
||||||
return 400, {"code": "NOEX", "error": "Room does not exist"}
|
return 400, {"code": "NOEX", "error": "Room does not exist"}
|
||||||
room = rooms[room_id]
|
room = rooms[room_id]
|
||||||
@@ -453,6 +607,7 @@ async def poll(request, room_id):
|
|||||||
"board": room.board.serialize(),
|
"board": room.board.serialize(),
|
||||||
"ready": len(room.players) == 2,
|
"ready": len(room.players) == 2,
|
||||||
"state": room.state.value,
|
"state": room.state.value,
|
||||||
|
"start_time": (room.game_start or datetime.now(timezone.utc)).isoformat(),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -506,11 +661,9 @@ async def static(request, fn):
|
|||||||
try:
|
try:
|
||||||
path = sanitize_filename(fn, Path("static/").resolve())
|
path = sanitize_filename(fn, Path("static/").resolve())
|
||||||
|
|
||||||
return HTTPResponse(
|
return HTTPResponse(path.read_bytes(), content_type="application/octet-stream")
|
||||||
request, path.read_bytes(), content_type="application/octet-stream"
|
|
||||||
)
|
|
||||||
except Exception:
|
except Exception:
|
||||||
return HTTPResponse(request, "404 File Not Found", status=404)
|
return HTTPResponse("404 File Not Found", status=404)
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
|
|||||||
BIN
favicon.ico
Normal file
BIN
favicon.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 25 KiB |
BIN
favicon_update.ico
Normal file
BIN
favicon_update.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 25 KiB |
@@ -28,8 +28,32 @@
|
|||||||
|
|
||||||
.center {
|
.center {
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: center;
|
flex-direction: column;
|
||||||
|
align-items: center;
|
||||||
margin: 24px 0;
|
margin: 24px 0;
|
||||||
|
gap: 8px;
|
||||||
|
}
|
||||||
|
|
||||||
|
#stats {
|
||||||
|
font-family: 'Times New Roman', Times, serif;
|
||||||
|
font-weight: 100;
|
||||||
|
font-size: 32px;
|
||||||
|
color: #000;
|
||||||
|
}
|
||||||
|
|
||||||
|
#clock {
|
||||||
|
font-family: 'Times New Roman', Times, serif;
|
||||||
|
font-weight: 100;
|
||||||
|
font-size: 32px;
|
||||||
|
color: #000;
|
||||||
|
letter-spacing: 6px;
|
||||||
|
}
|
||||||
|
|
||||||
|
#turn {
|
||||||
|
border-top: 1px solid #68687aaa;
|
||||||
|
padding-top: 4px;
|
||||||
|
font-size: 14px;
|
||||||
|
color: #68687aaa;
|
||||||
}
|
}
|
||||||
|
|
||||||
.join-menu {
|
.join-menu {
|
||||||
@@ -80,6 +104,7 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
|
<link rel="icon" href="/favicon.ico" type="image/x-icon">
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body>
|
<body>
|
||||||
@@ -87,8 +112,11 @@
|
|||||||
<img src="/static/logo.webp" alt="">
|
<img src="/static/logo.webp" alt="">
|
||||||
</header>
|
</header>
|
||||||
<div class="center">
|
<div class="center">
|
||||||
<div id="join-menu" class="join-menu"><input type="text" id="room-id" placeholder="Room ID"><button
|
<div id="join-menu" class="join-menu" style="display: none;"><input type="text" id="room-id"
|
||||||
id="join-submit">Join</button></div>
|
placeholder="Room ID"><button id="join-submit">Join</button></div>
|
||||||
|
<h2 id="stats"></h2>
|
||||||
|
<h2 id="clock"></h2>
|
||||||
|
<h4 id="turn"></h4>
|
||||||
</div>
|
</div>
|
||||||
<div class="center">
|
<div class="center">
|
||||||
<canvas class="game" id="canvas"></canvas>
|
<canvas class="game" id="canvas"></canvas>
|
||||||
@@ -112,11 +140,17 @@
|
|||||||
let mHouse = [0, 0];
|
let mHouse = [0, 0];
|
||||||
const textures = {};
|
const textures = {};
|
||||||
|
|
||||||
|
const piecemoveSound = new Audio("/static/piecemove.mp3");
|
||||||
|
//const endgameSound = new Audio("/static/endgame.mp3");
|
||||||
|
|
||||||
let color = 0;
|
let color = 0;
|
||||||
let turn = 0;
|
let turn = 0;
|
||||||
|
let state = -1;
|
||||||
|
let start_time = undefined;
|
||||||
let ready = false;
|
let ready = false;
|
||||||
let letterMap = ' ';
|
let letterMap = ' ';
|
||||||
let numberMap = ' ';
|
let numberMap = ' ';
|
||||||
|
let oldBoard = undefined;
|
||||||
let board = undefined;
|
let board = undefined;
|
||||||
let UID = undefined;
|
let UID = undefined;
|
||||||
let ROOM_ID = undefined;
|
let ROOM_ID = undefined;
|
||||||
@@ -124,6 +158,81 @@
|
|||||||
let selected = undefined;
|
let selected = undefined;
|
||||||
let moves = [];
|
let moves = [];
|
||||||
|
|
||||||
|
function handleVisibilityChange() {
|
||||||
|
if (document.visibilityState === 'visible') {
|
||||||
|
let link = document.querySelector("link[rel~='icon']");
|
||||||
|
|
||||||
|
link.href = "/favicon.ico";
|
||||||
|
link.type = "image/x-icon";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
document.addEventListener('visibilitychange', handleVisibilityChange);
|
||||||
|
|
||||||
|
function boardOnChange() {
|
||||||
|
if (JSON.stringify(board) !== JSON.stringify(oldBoard)) {
|
||||||
|
if (document.visibilityState !== 'visible') {
|
||||||
|
let link = document.querySelector("link[rel~='icon']");
|
||||||
|
|
||||||
|
link.href = "/favicon_update.ico";
|
||||||
|
link.type = "image/x-icon";
|
||||||
|
}
|
||||||
|
piecemoveSound.currentTime = Math.round(Math.random() * 4) * 0.5;
|
||||||
|
piecemoveSound.play()
|
||||||
|
.then(() => {
|
||||||
|
setTimeout(() => {
|
||||||
|
piecemoveSound.pause();
|
||||||
|
}, 400);
|
||||||
|
})
|
||||||
|
.catch(error => {
|
||||||
|
console.error("Playback failed:", error);
|
||||||
|
});
|
||||||
|
oldBoard = structuredClone(board);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function setUI() {
|
||||||
|
if (ready) {
|
||||||
|
if (state == -1) {
|
||||||
|
document.getElementById('stats').innerText = "";
|
||||||
|
const now = new Date();
|
||||||
|
const differenceMs = 30 * 60 * 1000 - Math.abs(start_time.getTime() - now.getTime());
|
||||||
|
const totalSeconds = Math.floor(differenceMs / 1000);
|
||||||
|
|
||||||
|
const minutes = Math.floor(totalSeconds / 60);
|
||||||
|
const seconds = totalSeconds % 60;
|
||||||
|
|
||||||
|
const paddedMinutes = String(minutes).padStart(2, '0');
|
||||||
|
const paddedSeconds = String(seconds).padStart(2, '0');
|
||||||
|
|
||||||
|
document.getElementById('clock').innerText = `${paddedMinutes}:${paddedSeconds}`;
|
||||||
|
|
||||||
|
if (UID === undefined || turn != color) {
|
||||||
|
if (turn == 0) {
|
||||||
|
document.getElementById('turn').innerText = "White's Turn";
|
||||||
|
} else if (turn == 1) {
|
||||||
|
document.getElementById('turn').innerText = "Black's Turn";
|
||||||
|
}
|
||||||
|
} else if (turn == color) {
|
||||||
|
document.getElementById('turn').innerText = "Your Turn";
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
document.getElementById('turn').innerText = "";
|
||||||
|
if (state == 0) {
|
||||||
|
document.getElementById('stats').innerText = "Tie";
|
||||||
|
} else if (state == 1) {
|
||||||
|
document.getElementById('stats').innerText = "White Won";
|
||||||
|
} else if (state == 2) {
|
||||||
|
document.getElementById('stats').innerText = "Black Won";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
document.getElementById('turn').innerText = "";
|
||||||
|
document.getElementById('clock').innerText = "";
|
||||||
|
document.getElementById('stats').innerText = "Waiting for Opponent";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
canvas.addEventListener('mousemove', (e) => {
|
canvas.addEventListener('mousemove', (e) => {
|
||||||
const rect = canvas.getBoundingClientRect();
|
const rect = canvas.getBoundingClientRect();
|
||||||
const x = ((e.clientX - rect.left) / rect.width) * width;
|
const x = ((e.clientX - rect.left) / rect.width) * width;
|
||||||
@@ -131,7 +240,7 @@
|
|||||||
mouse = [x, y];
|
mouse = [x, y];
|
||||||
i = Math.floor((x / width) * 8);
|
i = Math.floor((x / width) * 8);
|
||||||
j = Math.floor((y / height) * 8);
|
j = Math.floor((y / height) * 8);
|
||||||
if (ready) {
|
if (ready && state == -1 && UID !== undefined) {
|
||||||
canvas.style.cursor = 'default';
|
canvas.style.cursor = 'default';
|
||||||
if (board) {
|
if (board) {
|
||||||
if (color == 0) {
|
if (color == 0) {
|
||||||
@@ -157,7 +266,7 @@
|
|||||||
canvas.addEventListener('mouseup', (e) => {
|
canvas.addEventListener('mouseup', (e) => {
|
||||||
i = mHouse[0];
|
i = mHouse[0];
|
||||||
j = mHouse[1];
|
j = mHouse[1];
|
||||||
if (ready && board) {
|
if (state == -1 && ready && board) {
|
||||||
if (board[j][i] !== "E" && (board[j][i] === board[j][i].toUpperCase() ? 0 : 1) === color && turn == color) {
|
if (board[j][i] !== "E" && (board[j][i] === board[j][i].toUpperCase() ? 0 : 1) === color && turn == color) {
|
||||||
|
|
||||||
selected = [i, j];
|
selected = [i, j];
|
||||||
@@ -192,6 +301,7 @@
|
|||||||
.then((response) => response.json())
|
.then((response) => response.json())
|
||||||
.then((data) => {
|
.then((data) => {
|
||||||
board = data.board.grid;
|
board = data.board.grid;
|
||||||
|
boardOnChange();
|
||||||
console.log(data);
|
console.log(data);
|
||||||
selected = undefined;
|
selected = undefined;
|
||||||
moves = [];
|
moves = [];
|
||||||
@@ -216,6 +326,11 @@
|
|||||||
ready = data.ready;
|
ready = data.ready;
|
||||||
turn = data.turn;
|
turn = data.turn;
|
||||||
board = data.board.grid;
|
board = data.board.grid;
|
||||||
|
boardOnChange();
|
||||||
|
state = data.state;
|
||||||
|
start_time = new Date(data.start_time);
|
||||||
|
|
||||||
|
setUI();
|
||||||
})
|
})
|
||||||
.catch((error) => console.error('Error:', error));
|
.catch((error) => console.error('Error:', error));
|
||||||
}
|
}
|
||||||
@@ -252,11 +367,14 @@
|
|||||||
color = data.color;
|
color = data.color;
|
||||||
ready = data.ready;
|
ready = data.ready;
|
||||||
turn = data.turn;
|
turn = data.turn;
|
||||||
|
state = data.state;
|
||||||
|
start_time = new Date(data.start_time);
|
||||||
}
|
}
|
||||||
ROOM_ID = rid;
|
ROOM_ID = rid;
|
||||||
board = data.board.grid;
|
board = data.board.grid;
|
||||||
numberMap = "12345678";
|
numberMap = "12345678";
|
||||||
letterMap = "abcdefgh";
|
letterMap = "abcdefgh";
|
||||||
|
setUI();
|
||||||
document.getElementById('join-menu').outerHTML = '';
|
document.getElementById('join-menu').outerHTML = '';
|
||||||
const urlID = extractIdFromPath();
|
const urlID = extractIdFromPath();
|
||||||
if (urlID == null) {
|
if (urlID == null) {
|
||||||
182
home.html
Normal file
182
home.html
Normal file
@@ -0,0 +1,182 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html lang="en">
|
||||||
|
|
||||||
|
<head>
|
||||||
|
<meta charset="UTF-8">
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||||
|
<title>شرطنج</title>
|
||||||
|
<style>
|
||||||
|
* {
|
||||||
|
padding: 0;
|
||||||
|
margin: 0;
|
||||||
|
box-sizing: border-box;
|
||||||
|
font-family: Arial, Helvetica, sans-serif;
|
||||||
|
color: 262942;
|
||||||
|
}
|
||||||
|
|
||||||
|
body {
|
||||||
|
background-color: #f8e8d3;
|
||||||
|
}
|
||||||
|
|
||||||
|
header {
|
||||||
|
display: flex;
|
||||||
|
justify-content: center;
|
||||||
|
width: 100vw;
|
||||||
|
user-select: none;
|
||||||
|
height: 230px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.center {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: center;
|
||||||
|
margin: 24px auto;
|
||||||
|
gap: 8px;
|
||||||
|
max-width: 70%;
|
||||||
|
}
|
||||||
|
|
||||||
|
.or {
|
||||||
|
width: 100%;
|
||||||
|
position: relative;
|
||||||
|
margin: 10px 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.or::before {
|
||||||
|
content: '';
|
||||||
|
position: absolute;
|
||||||
|
top: 50%;
|
||||||
|
left: 0;
|
||||||
|
width: 100%;
|
||||||
|
height: 2px;
|
||||||
|
transform: translateY(-50%);
|
||||||
|
background: rgba(92, 92, 92, 0.664);
|
||||||
|
}
|
||||||
|
|
||||||
|
.or::after {
|
||||||
|
content: 'OR';
|
||||||
|
position: absolute;
|
||||||
|
top: 50%;
|
||||||
|
left: 50%;
|
||||||
|
transform: translate(-50%, -50%);
|
||||||
|
text-align: center;
|
||||||
|
font-size: 1rem;
|
||||||
|
padding: 8px;
|
||||||
|
font-weight: bolder;
|
||||||
|
background: #f8e8d3;
|
||||||
|
|
||||||
|
color: rgba(92, 92, 92, 0.664);
|
||||||
|
}
|
||||||
|
|
||||||
|
.code {
|
||||||
|
padding: 16px;
|
||||||
|
border: none;
|
||||||
|
border-bottom: 2px solid rgba(92, 92, 92, 0.664);
|
||||||
|
font-size: 1.5rem;
|
||||||
|
text-align: center;
|
||||||
|
letter-spacing: 8px;
|
||||||
|
text-transform: lowercase;
|
||||||
|
width: 200px;
|
||||||
|
outline: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.button {
|
||||||
|
background: rgb(85, 122, 75);
|
||||||
|
color: rgb(255, 255, 255);
|
||||||
|
font-family: 'Times New Roman', Times, serif;
|
||||||
|
font-weight: lighter;
|
||||||
|
text-transform: uppercase;
|
||||||
|
font-size: 1.3rem;
|
||||||
|
padding: 12px 30px;
|
||||||
|
cursor: pointer;
|
||||||
|
border: 0;
|
||||||
|
outline: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.group {
|
||||||
|
display: flex;
|
||||||
|
height: 60px;
|
||||||
|
gap: 4px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.group * {
|
||||||
|
height: 60px;
|
||||||
|
margin-bottom: 4px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.vs {
|
||||||
|
height: calc(100% - 8px);
|
||||||
|
width: 2px;
|
||||||
|
margin: 4px;
|
||||||
|
background: rgba(92, 92, 92, 0.664);
|
||||||
|
}
|
||||||
|
|
||||||
|
.code::placeholder {
|
||||||
|
letter-spacing: normal;
|
||||||
|
}
|
||||||
|
|
||||||
|
.background {
|
||||||
|
width: 100%;
|
||||||
|
aspect-ratio: 16/9;
|
||||||
|
z-index: -1000;
|
||||||
|
bottom: 0;
|
||||||
|
position: fixed;
|
||||||
|
image-rendering: pixelated;
|
||||||
|
background-image: url("/static/background.png");
|
||||||
|
background-size: contain;
|
||||||
|
background-repeat: no-repeat;
|
||||||
|
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
<link rel="icon" href="/favicon.ico" type="image/x-icon">
|
||||||
|
</head>
|
||||||
|
|
||||||
|
<body>
|
||||||
|
<header>
|
||||||
|
<img src="/static/logo.webp" alt="">
|
||||||
|
</header>
|
||||||
|
|
||||||
|
<div class="background"></div>
|
||||||
|
|
||||||
|
<div class="center">
|
||||||
|
<div class="group">
|
||||||
|
<button id="create" class="button">create</button>
|
||||||
|
<div class="vs"></div>
|
||||||
|
<input type="text" id="code" class="code" placeholder="invite code" pattern="[a-z0-9A-Z]{4}" maxlength="4">
|
||||||
|
<button id="join" class="button">join</button>
|
||||||
|
</div>
|
||||||
|
<div class="or"></div>
|
||||||
|
Public games not added yet.
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
|
||||||
|
document.addEventListener('DOMContentLoaded', () => {
|
||||||
|
const code = document.getElementById("code");
|
||||||
|
const pat = new RegExp("^[a-z0-9]{4}$")
|
||||||
|
document.getElementById("join").addEventListener("click", () => {
|
||||||
|
if (!pat.test(code.value)) {
|
||||||
|
alert("Invalid ID");
|
||||||
|
} else {
|
||||||
|
window.location.href = window.location.origin + "/" + code.value;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
document.getElementById("create").addEventListener("click", () => {
|
||||||
|
fetch('/create_room', {
|
||||||
|
method: 'POST',
|
||||||
|
headers: {
|
||||||
|
'Content-Type': 'application/json',
|
||||||
|
},
|
||||||
|
})
|
||||||
|
.then((response) => response.json())
|
||||||
|
.then((data) => {
|
||||||
|
|
||||||
|
window.location.href = window.location.origin + "/" + data.id;
|
||||||
|
}).catch((error) => {
|
||||||
|
console.log(error);
|
||||||
|
})
|
||||||
|
});
|
||||||
|
});
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
|
||||||
|
</html>
|
||||||
BIN
icon_default.png
Normal file
BIN
icon_default.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.7 KiB |
BIN
icon_update.png
Normal file
BIN
icon_update.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.0 KiB |
2
libs
2
libs
Submodule libs updated: dd648bc50f...fe65fafbe0
BIN
static/background.png
Normal file
BIN
static/background.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 873 KiB |
BIN
static/endgame.mp3
Normal file
BIN
static/endgame.mp3
Normal file
Binary file not shown.
BIN
static/piecemove.mp3
Normal file
BIN
static/piecemove.mp3
Normal file
Binary file not shown.
Reference in New Issue
Block a user