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6 Commits

Author SHA1 Message Date
0880
c367ebad1f Quick matchmaking API 2026-01-20 19:57:38 +03:30
0880
17d66398b4 imports 2026-01-20 19:57:19 +03:30
0880
4240312603 Don't allow automatic room creation 2026-01-20 19:57:01 +03:30
0880
5c268911b4 Add home page 2026-01-20 19:55:31 +03:30
0880
2599f50484 redirect 2026-01-20 19:55:17 +03:30
0880
e220431041 Move index.html to game.html 2026-01-20 19:54:57 +03:30
5 changed files with 278 additions and 8 deletions

98
app.py
View File

@@ -1,6 +1,10 @@
import asyncio
import json
import random
import re
import string
import uuid
from collections import deque
from collections.abc import Iterator
from datetime import datetime, timedelta, timezone
from enum import Enum
@@ -8,7 +12,15 @@ from itertools import product
from pathlib import Path
from typing import Any
from libs.slow import JSONAPI, App, HTTPResponse, JSONResponse, Request, render
from libs.slow import (
JSONAPI,
App,
HTTPResponse,
JSONResponse,
Request,
redirect,
render,
)
class Coord:
@@ -206,20 +218,96 @@ async def favicon_update_s(request):
return HTTPResponse(request, favicon_update, content_type="image/x-icon")
letters = string.ascii_lowercase + string.digits
def room_key():
key: str = "".join(random.choices(letters, k=4))
while key in rooms.keys():
key: str = "".join(random.choices(letters, k=4))
return key
@app.POST("/create_room")
async def new_room(request):
if len(rooms) == len(letters) ** 4:
return HTTPResponse(request, "Out of service", status=501)
key = room_key()
rooms[key] = Room()
return JSONResponse(
request,
{
"id": key,
},
)
quick_queue: deque[str]
quick_map: dict[str, Room]
lock = asyncio.Lock()
@app.POST("/quick")
async def quick_match(request: Request):
global quick_queue, quick_map
data = parse(request.body)
async with lock:
if (
data
and len(data) == 1
and "queue_id" in data
and data["queue_id"] in quick_queue
):
first = None
second = None
position: int = 0
# UPDATE LOGIC
while not second and position < len(quick_queue):
if quick_queue[position] not in quick_map:
if not first:
first = quick_queue[position]
else:
second = quick_queue[position]
position += 1
if first and second:
room = Room()
k = room_key()
rooms[k] = room
quick_map[first] = room
quick_map[second] = room
qid = data["queue_id"]
if qid in quick_map:
return JSONResponse(request, {"room_id": quick_map[qid]})
else:
return JSONResponse(
request, {}
) # Client handles empty as continue to wait
else:
qid = str(uuid.uuid4())
quick_queue.append(qid)
return JSONResponse(request, {"queue_id": qid})
@app.GET("/")
async def home(request):
return render(request, "index.html")
return render(request, "home.html")
@app.GET("/<id>")
async def home_with_id(request, id):
return render(request, "index.html")
async def game(request, id):
if not re.match(r"[a-z0-9]{4}", id):
return redirect("/")
if id not in rooms:
return redirect("/")
return render(request, "game.html")
@app.POST("/join/<room_id>")
async def join(request, room_id):
if room_id not in rooms:
rooms[room_id] = Room()
return JSONResponse(request, {"code": "NOGO", "error": "Room not found."}, 404)
room: Room = rooms[room_id]
player = room.add_player()
if player:

View File

@@ -112,8 +112,8 @@
<img src="/static/logo.webp" alt="">
</header>
<div class="center">
<div id="join-menu" class="join-menu"><input type="text" id="room-id" placeholder="Room ID"><button
id="join-submit">Join</button></div>
<div id="join-menu" class="join-menu" style="display: none;"><input type="text" id="room-id"
placeholder="Room ID"><button id="join-submit">Join</button></div>
<h2 id="stats"></h2>
<h2 id="clock"></h2>
<h4 id="turn"></h4>

182
home.html Normal file
View File

@@ -0,0 +1,182 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>شرطنج</title>
<style>
* {
padding: 0;
margin: 0;
box-sizing: border-box;
font-family: Arial, Helvetica, sans-serif;
color: 262942;
}
body {
background-color: #f8e8d3;
}
header {
display: flex;
justify-content: center;
width: 100vw;
user-select: none;
height: 230px;
}
.center {
display: flex;
flex-direction: column;
align-items: center;
margin: 24px auto;
gap: 8px;
max-width: 70%;
}
.or {
width: 100%;
position: relative;
margin: 10px 0;
}
.or::before {
content: '';
position: absolute;
top: 50%;
left: 0;
width: 100%;
height: 2px;
transform: translateY(-50%);
background: rgba(92, 92, 92, 0.664);
}
.or::after {
content: 'OR';
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
text-align: center;
font-size: 1rem;
padding: 8px;
font-weight: bolder;
background: #f8e8d3;
color: rgba(92, 92, 92, 0.664);
}
.code {
padding: 16px;
border: none;
border-bottom: 2px solid rgba(92, 92, 92, 0.664);
font-size: 1.5rem;
text-align: center;
letter-spacing: 8px;
text-transform: lowercase;
width: 200px;
outline: none;
}
.button {
background: rgb(85, 122, 75);
color: rgb(255, 255, 255);
font-family: 'Times New Roman', Times, serif;
font-weight: lighter;
text-transform: uppercase;
font-size: 1.3rem;
padding: 12px 30px;
cursor: pointer;
border: 0;
outline: none;
}
.group {
display: flex;
height: 60px;
gap: 4px;
}
.group * {
height: 60px;
margin-bottom: 4px;
}
.vs {
height: calc(100% - 8px);
width: 2px;
margin: 4px;
background: rgba(92, 92, 92, 0.664);
}
.code::placeholder {
letter-spacing: normal;
}
.background {
width: 100%;
aspect-ratio: 16/9;
z-index: -1000;
bottom: 0;
position: fixed;
image-rendering: pixelated;
background-image: url("/static/background.png");
background-size: contain;
background-repeat: no-repeat;
}
</style>
<link rel="icon" href="/favicon.ico" type="image/x-icon">
</head>
<body>
<header>
<img src="/static/logo.webp" alt="">
</header>
<div class="background"></div>
<div class="center">
<div class="group">
<button id="create" class="button">create</button>
<div class="vs"></div>
<input type="text" id="code" class="code" placeholder="invite code" pattern="[a-z0-9A-Z]{4}" maxlength="4">
<button id="join" class="button">join</button>
</div>
<div class="or"></div>
Public games not added yet.
</div>
<script>
document.addEventListener('DOMContentLoaded', () => {
const code = document.getElementById("code");
const pat = new RegExp("^[a-z0-9]{4}$")
document.getElementById("join").addEventListener("click", () => {
if (!reg.test(code.value)) {
alert("Invalid ID");
} else {
window.location.href = window.location.origin + "/" + code.value;
}
});
document.getElementById("create").addEventListener("click", () => {
fetch('/create_room', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
})
.then((response) => response.json())
.then((data) => {
window.location.href = window.location.origin + "/" + data.id;
}).catch((error) => {
console.log(error);
})
});
});
</script>
</body>
</html>

2
libs

Submodule libs updated: 3164c446c6...24334d1def

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