Move index.html to game.html
This commit is contained in:
512
game.html
Normal file
512
game.html
Normal file
@@ -0,0 +1,512 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>شرطنج</title>
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<style>
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* {
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padding: 0;
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margin: 0;
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box-sizing: border-box;
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font-family: Arial, Helvetica, sans-serif;
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color: 262942;
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}
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body {
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background-color: #f8e8d3;
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}
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header {
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display: flex;
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justify-content: center;
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width: 100vw;
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user-select: none;
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height: 230px;
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}
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.center {
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display: flex;
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flex-direction: column;
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align-items: center;
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margin: 24px 0;
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gap: 8px;
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}
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#stats {
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font-family: 'Times New Roman', Times, serif;
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font-weight: 100;
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font-size: 32px;
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color: #000;
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}
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#clock {
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font-family: 'Times New Roman', Times, serif;
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font-weight: 100;
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font-size: 32px;
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color: #000;
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letter-spacing: 6px;
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}
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#turn {
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border-top: 1px solid #68687aaa;
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padding-top: 4px;
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font-size: 14px;
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color: #68687aaa;
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}
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.join-menu {
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display: flex;
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width: min-content;
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border-radius: 8px;
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overflow: hidden;
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border: 1px solid #48517b56;
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}
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.join-menu * {
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border-radius: 0;
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}
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input,
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button {
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outline: none;
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border: 0;
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border-radius: 8px;
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}
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input {
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padding: 8px;
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}
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button {
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padding: 8px 24px;
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cursor: pointer;
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}
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.piece {
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width: 100%;
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height: 100%;
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z-index: 20;
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position: relative;
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pointer-events: none;
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}
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.game {
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width: 600px;
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aspect-ratio: 1/1;
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}
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@media (max-width: 768px) {
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.game {
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width: 80%;
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aspect-ratio: 1/1;
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}
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}
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</style>
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<link rel="icon" href="/favicon.ico" type="image/x-icon">
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</head>
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<body>
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<header>
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<img src="/static/logo.webp" alt="">
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</header>
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<div class="center">
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<div id="join-menu" class="join-menu" style="display: none;"><input type="text" id="room-id"
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placeholder="Room ID"><button id="join-submit">Join</button></div>
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<h2 id="stats"></h2>
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<h2 id="clock"></h2>
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<h4 id="turn"></h4>
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</div>
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<div class="center">
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<canvas class="game" id="canvas"></canvas>
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</div>
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<script>
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document.addEventListener('DOMContentLoaded', () => {
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const canvas = document.getElementById('canvas');
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canvas.width = canvas.clientWidth;
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canvas.height = canvas.clientHeight;
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const ctx = canvas.getContext('2d');
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const width = canvas.width;
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const height = canvas.height;
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const primary = '#f0d9b5';
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const accent = '#b58863';
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ctx.font = 'bolder 16px Arial';
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let mouse = [0, 0];
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let mHouse = [0, 0];
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const textures = {};
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const piecemoveSound = new Audio("/static/piecemove.mp3");
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//const endgameSound = new Audio("/static/endgame.mp3");
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let color = 0;
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let turn = 0;
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let state = -1;
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let start_time = undefined;
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let ready = false;
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let letterMap = ' ';
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let numberMap = ' ';
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let oldBoard = undefined;
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let board = undefined;
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let UID = undefined;
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let ROOM_ID = undefined;
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let selected = undefined;
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let moves = [];
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function handleVisibilityChange() {
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if (document.visibilityState === 'visible') {
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let link = document.querySelector("link[rel~='icon']");
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link.href = "/favicon.ico";
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link.type = "image/x-icon";
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}
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}
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document.addEventListener('visibilitychange', handleVisibilityChange);
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function boardOnChange() {
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if (JSON.stringify(board) !== JSON.stringify(oldBoard)) {
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if (document.visibilityState !== 'visible') {
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let link = document.querySelector("link[rel~='icon']");
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link.href = "/favicon_update.ico";
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link.type = "image/x-icon";
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}
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piecemoveSound.currentTime = Math.round(Math.random() * 4) * 0.5;
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piecemoveSound.play()
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.then(() => {
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setTimeout(() => {
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piecemoveSound.pause();
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}, 400);
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})
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.catch(error => {
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console.error("Playback failed:", error);
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});
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oldBoard = structuredClone(board);
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}
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}
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function setUI() {
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if (ready) {
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if (state == -1) {
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document.getElementById('stats').textCotnent = "";
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const now = new Date();
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const differenceMs = 30 * 60 * 1000 - Math.abs(start_time.getTime() - now.getTime());
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const totalSeconds = Math.floor(differenceMs / 1000);
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const minutes = Math.floor(totalSeconds / 60);
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const seconds = totalSeconds % 60;
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const paddedMinutes = String(minutes).padStart(2, '0');
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const paddedSeconds = String(seconds).padStart(2, '0');
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document.getElementById('clock').innerText = `${paddedMinutes}:${paddedSeconds}`;
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if (UID === undefined || turn != color) {
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if (turn == 0) {
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document.getElementById('turn').innerText = "White's Turn";
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} else if (turn == 0) {
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document.getElementById('turn').innerText = "Black's Turn";
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}
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} else if (turn == color) {
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document.getElementById('turn').innerText = "Your Turn";
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}
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} else {
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document.getElementById('turn').innerText = "";
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if (state == 0) {
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document.getElementById('stats').innerText = "Tie";
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} else if (state == 1) {
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document.getElementById('stats').innerText = "White Won";
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} else if (state == 2) {
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document.getElementById('stats').innerText = "Black Won";
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}
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}
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} else {
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document.getElementById('turn').innerText = "";
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document.getElementById('clock').innerText = "";
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document.getElementById('stats').innerText = "Waiting for Opponent";
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}
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}
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canvas.addEventListener('mousemove', (e) => {
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const rect = canvas.getBoundingClientRect();
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const x = ((e.clientX - rect.left) / rect.width) * width;
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const y = ((e.clientY - rect.top) / rect.height) * height;
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mouse = [x, y];
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i = Math.floor((x / width) * 8);
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j = Math.floor((y / height) * 8);
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if (ready && state == -1) {
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canvas.style.cursor = 'default';
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if (board) {
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if (color == 0) {
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j = 7 - j;
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} else {
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i = 7 - i;
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}
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mHouse = [i, j];
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if (board[j][i] !== "E" && (board[j][i] === board[j][i].toUpperCase() ? 0 : 1) === color && turn == color) {
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canvas.style.cursor = 'pointer';
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}
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moves.forEach(move => {
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if (move[0] == i && move[1] == j) {
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canvas.style.cursor = 'pointer';
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}
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})
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}
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} else {
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canvas.style.cursor = 'not-allowed';
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}
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});
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canvas.addEventListener('mouseup', (e) => {
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i = mHouse[0];
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j = mHouse[1];
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if (state == -1 && ready && board) {
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if (board[j][i] !== "E" && (board[j][i] === board[j][i].toUpperCase() ? 0 : 1) === color && turn == color) {
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selected = [i, j];
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moves = [];
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fetch('/moves/' + ROOM_ID, {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body: JSON.stringify({ from: "ABCDEFGH"[i] + "12345678"[j] })
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})
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.then((response) => response.json())
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.then((data) => {
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moves_str = data.moves.split(",");
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console.log(data.moves);
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moves_str.forEach(move => {
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moves.push(["abcdefgh".indexOf(move[0].toLowerCase()), "12345678".indexOf(move[1])])
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});
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})
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.catch((error) => console.error('Error:', error));
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} else if (turn == color && selected) {
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moves.forEach(move => {
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console.log(move);
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if (move[0] == i && move[1] == j) {
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fetch('/move/' + ROOM_ID, {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body: JSON.stringify({ uid: UID, from: "ABCDEFGH"[selected[0]] + "12345678"[selected[1]], to: "ABCDEFGH"[i] + "12345678"[j] })
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})
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.then((response) => response.json())
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.then((data) => {
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board = data.board.grid;
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boardOnChange();
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console.log(data);
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selected = undefined;
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moves = [];
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})
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.catch((error) => console.error('Error:', error));
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}
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});
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} else {
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moves = [];
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selected = undefined;
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}
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}
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});
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function update() {
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if (ROOM_ID) {
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fetch('/poll/' + ROOM_ID, {
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method: 'GET',
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})
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.then((response) => response.json())
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.then((data) => {
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ready = data.ready;
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turn = data.turn;
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board = data.board.grid;
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boardOnChange();
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state = data.state;
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start_time = new Date(data.start_time);
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setUI();
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})
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.catch((error) => console.error('Error:', error));
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}
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}
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setInterval(update, 1500);
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function extractIdFromPath() {
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const currentPath = window.location.pathname;
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const idRegex = /^\/([^/]+)$/;
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const match = currentPath.match(idRegex);
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if (match) {
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const extractedId = match[1];
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return extractedId;
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} else {
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return null;
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}
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}
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function join(rid) {
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if (rid.length > 0 && /^[a-zA-Z0-9_-]+$/.test(rid)) {
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fetch('/join/' + rid, {
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method: 'POST',
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})
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.then((response) => response.json())
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.then((data) => {
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if (data.code === "FULL") {
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alert("Game is full you can only spectate.");
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} else {
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UID = data.id;
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color = data.color;
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ready = data.ready;
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turn = data.turn;
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state = data.state;
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start_time = new Date(data.start_time);
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}
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ROOM_ID = rid;
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board = data.board.grid;
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numberMap = "12345678";
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letterMap = "abcdefgh";
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setUI();
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document.getElementById('join-menu').outerHTML = '';
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const urlID = extractIdFromPath();
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if (urlID == null) {
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history.pushState({ pageId: ROOM_ID }, '', `/${ROOM_ID}`);
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}
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})
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.catch((error) => console.error('Error:', error));
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} else {
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alert("Invalid Room ID");
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}
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}
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const urlID = extractIdFromPath();
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if (urlID != null) {
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join(urlID);
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}
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document.getElementById('join-submit').onclick = () => {
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let rid = document.getElementById('room-id').value.trim();
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join(rid);
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};
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function drawCenter(texture, x, y, width, height, padding) {
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ctx.drawImage(
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texture, x + padding, y + padding, width - padding * 2,
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height - padding * 2);
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}
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function draw() {
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ctx.clearRect(0, 0, width, height);
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const w = width / 8;
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const h = height / 8;
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for (let i = 0; i < 8; i++) {
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for (let j = 0; j < 8; j++) {
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let I = i;
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let J = j;
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if (color == 0) {
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J = 7 - J;
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} else {
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I = 7 - I;
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}
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ctx.beginPath();
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if ((i * 8 + j) % 2 == i % 2) {
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ctx.fillStyle = primary;
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} else {
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ctx.fillStyle = accent;
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}
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ctx.rect(i * w, j * h, w, h);
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ctx.fill();
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if (selected && selected[0] == I && selected[1] == J) {
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ctx.fillStyle = "#00f0f0aa"
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ctx.rect(i * w, j * h, w, h);
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ctx.fill();
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}
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moves.forEach(move => {
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if (move[0] == I && move[1] == J) {
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if (board[J][I] !== 'E') {
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ctx.fillStyle = "#fa2026aa"
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} else {
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ctx.fillStyle = "#f0f000aa"
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}
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ctx.rect(i * w, j * h, w, h);
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ctx.fill();
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}
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});
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if ((i * 8 + j) % 2 == i % 2) {
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ctx.fillStyle = accent;
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} else {
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ctx.fillStyle = primary;
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}
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if (i == 7) {
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ctx.fillText(numberMap[J], i * w + w - 16, j * h + 16);
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}
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if (j == 7) {
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ctx.fillText(letterMap[I], i * w + 6, j * h + h - 6);
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}
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if (board) {
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if (board[J][I] !== 'E') {
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drawCenter(textures[board[J][I]], i * w, j * h, w, h, 6);
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}
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}
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}
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}
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// ctx.beginPath();
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// ctx.fillStyle = 'red';
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// ctx.arc(mouse[0], mouse[1], 6, 0, Math.PI * 2);
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// ctx.fill();
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}
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function loop() {
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draw();
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requestAnimationFrame(loop);
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}
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const assets = {
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p: '/static/black_pawn.webp',
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r: '/static/black_rook.webp',
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c: '/static/black_castle.webp',
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b: '/static/black_bishop.webp',
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k: '/static/black_king.webp',
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q: '/static/black_queen.webp',
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P: '/static/white_pawn.webp',
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R: '/static/white_rook.webp',
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C: '/static/white_castle.webp',
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B: '/static/white_bishop.webp',
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K: '/static/white_king.webp',
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Q: '/static/white_queen.webp',
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};
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const loadPromises = Object.entries(assets).map(([key, src]) => {
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return new Promise((resolve, reject) => {
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const img = new Image();
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img.src = src;
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img.onload = () => resolve({ key, img });
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img.onerror = () => reject(new Error(`Failed to load ${src}`));
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});
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});
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Promise.all(loadPromises)
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.then((loadedAssets) => {
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loadedAssets.forEach(({ key, img }) => {
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textures[key] = img;
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});
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loop();
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})
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.catch((err) => {
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console.error('Failed to load assets:', err);
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});
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});
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</script>
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</body>
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</html>
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Reference in New Issue
Block a user